[gd_scene load_steps=7 format=3 uid="uid://073ts5cxtwbl"] [ext_resource type="Texture2D" uid="uid://djifxc5x0dyrw" path="res://sprites/ppc_tileset.png" id="1_uh3ex"] [ext_resource type="Script" uid="uid://pa1bwc4no08q" path="res://scripts/components/collectable.gd" id="2_i1ssp"] [ext_resource type="Resource" uid="uid://bws2xldndlre1" path="res://resources/collectables/treasure.tres" id="3_uknsr"] [ext_resource type="Script" uid="uid://bg75hnr3q6grk" path="res://scripts/components/fade_away.gd" id="4_ccbcr"] [ext_resource type="AudioStream" uid="uid://d2rj7uy5f0kwm" path="res://sfx/pickup_coin_3.wav" id="5_xt2rk"] [sub_resource type="CircleShape2D" id="CircleShape2D_3ask2"] radius = 9.0 [node name="Treasure" type="Area2D"] collision_layer = 2 collision_mask = 4 [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("CircleShape2D_3ask2") [node name="Sprite2D" type="Sprite2D" parent="."] texture = ExtResource("1_uh3ex") hframes = 12 vframes = 12 frame = 66 [node name="Collectable" type="Node" parent="." node_paths=PackedStringArray("area2d", "collision_shape", "sfx") groups=["coins"]] script = ExtResource("2_i1ssp") area2d = NodePath("..") collision_shape = NodePath("../CollisionShape2D") collectable_data = ExtResource("3_uknsr") sfx = NodePath("../sfx") [node name="FadeAwayComponent" type="Node" parent="." node_paths=PackedStringArray("sprite2d", "root", "area2d")] script = ExtResource("4_ccbcr") sprite2d = NodePath("../Sprite2D") fade_duration = 0.4 root = NodePath("..") area2d = NodePath("..") [node name="sfx" type="AudioStreamPlayer2D" parent="."] stream = ExtResource("5_xt2rk") volume_db = -5.0