[gd_scene load_steps=4 format=3 uid="uid://dpmmacva7qf8j"] [ext_resource type="Script" uid="uid://b0bv8kw5w5037" path="res://scripts/components/BrickThrowComponent.cs" id="1_wjj0s"] [ext_resource type="PackedScene" uid="uid://bcmx07k12gcsc" path="res://objects/entities/ice_brick.tscn" id="2_wjj0s"] [ext_resource type="Resource" uid="uid://br84dsfa3ti04" path="res://resources/throw_behaviors/tap_throw_input.tres" id="3_44pyn"] [node name="BrickThrowComponent" type="Node"] script = ExtResource("1_wjj0s") BrickScene = ExtResource("2_wjj0s") FireRate = 0.3 ThrowInputBehavior = ExtResource("3_44pyn")