[gd_scene load_steps=7 format=4 uid="uid://dnufqkeiyi5ya"] [ext_resource type="Texture2D" uid="uid://djifxc5x0dyrw" path="res://sprites/ppc_tileset.png" id="1_51i2x"] [ext_resource type="PackedScene" uid="uid://54w4wisfj8v8" path="res://objects/coin.tscn" id="2_2l4v1"] [ext_resource type="PackedScene" uid="uid://ct8fim6mduyl3" path="res://objects/collapsing_bridge.tscn" id="3_ukc1k"] [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_8idcv"] texture = ExtResource("1_51i2x") 0:0/0 = 0 1:0/0 = 0 2:0/0 = 0 3:0/0 = 0 4:0/0 = 0 5:0/0 = 0 6:0/0 = 0 7:0/0 = 0 8:0/0 = 0 9:0/0 = 0 10:0/0 = 0 11:0/0 = 0 0:1/0 = 0 1:1/0 = 0 2:1/0 = 0 3:1/0 = 0 4:1/0 = 0 5:1/0 = 0 6:1/0 = 0 7:1/0 = 0 8:1/0 = 0 9:1/0 = 0 10:1/0 = 0 11:1/0 = 0 0:2/0 = 0 1:2/0 = 0 2:2/0 = 0 3:2/0 = 0 4:2/0 = 0 5:2/0 = 0 6:2/0 = 0 7:2/0 = 0 8:2/0 = 0 9:2/0 = 0 10:2/0 = 0 11:2/0 = 0 0:3/0 = 0 1:3/0 = 0 2:3/0 = 0 3:3/0 = 0 4:3/0 = 0 5:3/0 = 0 6:3/0 = 0 7:3/0 = 0 8:3/0 = 0 9:3/0 = 0 10:3/0 = 0 11:3/0 = 0 0:4/0 = 0 1:4/0 = 0 2:4/0 = 0 3:4/0 = 0 4:4/0 = 0 5:4/0 = 0 6:4/0 = 0 7:4/0 = 0 7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, -4, -8, -4) 7:4/0/physics_layer_0/polygon_0/one_way = true 8:4/0 = 0 8:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, -4, -8, -4) 8:4/0/physics_layer_0/polygon_0/one_way = true 9:4/0 = 0 9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, -4, -8, -4) 9:4/0/physics_layer_0/polygon_0/one_way = true 10:4/0 = 0 10:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, -4, -8, -4) 10:4/0/physics_layer_0/polygon_0/one_way = true 11:4/0 = 0 0:5/0 = 0 1:5/0 = 0 2:5/0 = 0 3:5/0 = 0 4:5/0 = 0 5:5/0 = 0 6:5/0 = 0 7:5/0 = 0 8:5/0 = 0 9:5/0 = 0 10:5/0 = 0 11:5/0 = 0 0:6/0 = 0 1:6/0 = 0 2:6/0 = 0 3:6/0 = 0 4:6/0 = 0 5:6/0 = 0 6:6/0 = 0 7:6/0 = 0 8:6/0 = 0 9:6/0 = 0 9:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, -4, -8, -4) 9:6/0/physics_layer_0/polygon_0/one_way = true 10:6/0 = 0 10:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, -4, -8, -4) 10:6/0/physics_layer_0/polygon_0/one_way = true 11:6/0 = 0 11:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, -4, -8, -4) 11:6/0/physics_layer_0/polygon_0/one_way = true 0:7/0 = 0 1:7/0 = 0 2:7/0 = 0 3:7/0 = 0 5:7/0 = 0 7:7/0 = 0 7:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, -4, -8, -4) 7:7/0/physics_layer_0/polygon_0/one_way = true 8:7/0 = 0 9:7/0 = 0 10:7/0 = 0 11:7/0 = 0 1:8/0 = 0 2:8/0 = 0 3:8/0 = 0 4:8/0 = 0 5:8/0 = 0 6:8/0 = 0 7:8/0 = 0 8:8/0 = 0 9:8/0 = 0 10:8/0 = 0 1:9/0 = 0 [sub_resource type="TileSetScenesCollectionSource" id="TileSetScenesCollectionSource_v3eon"] scenes/1/scene = ExtResource("2_2l4v1") scenes/2/scene = ExtResource("3_ukc1k") [sub_resource type="TileSet" id="TileSet_yf4x4"] physics_layer_0/collision_layer = 1 physics_layer_0/collision_mask = 5 sources/0 = SubResource("TileSetAtlasSource_8idcv") sources/1 = SubResource("TileSetScenesCollectionSource_v3eon") [node name="Entities layer" type="TileMapLayer"] tile_map_data = PackedByteArray("AAAJAPz/AAAHAAMAAAAJAP3/AAAHAAQAAAAKAPz/AAAIAAMAAAALAPz/AAAIAAMAAAAMAPz/AAAJAAMAAAANAPz/AAAKAAMAAAANAP3/AAAKAAQAAAAUAPz/AAAGAAMAADAVAPz/AAAGAAMAADAWAPz/AAAGAAMAADAcAAMAAAAGAAMAAGAPAPn/AAADAAYAAAAWAP3/AAALAAQAAAAWAP7/AAALAAQAAAAWAP//AAALAAQAAAAWAAAAAAALAAQAAAAWAAEAAAALAAQAAAAWAAIAAAALAAQAAAAWAAMAAAALAAQAAAAaAAMAAAAGAAQAAAAWAPn/AQAAAAAAAQAXAPn/AQAAAAAAAQAYAPn/AQAAAAAAAQAZAPn/AQAAAAAAAQAaAPn/AQAAAAAAAQAZAPj/AQAAAAAAAQAYAPj/AQAAAAAAAQAXAPj/AQAAAAAAAQAYAPf/AQAAAAAAAQAKAP3/AQAAAAAAAgALAP3/AQAAAAAAAgAMAP3/AQAAAAAAAgA=") tile_set = SubResource("TileSet_yf4x4")