[gd_scene load_steps=6 format=3 uid="uid://c6rgh0qn4jqlc"] [ext_resource type="Texture2D" uid="uid://c0xtjfpmkfolk" path="res://sprites/explosive_brick_skill_icon.png" id="1_n5wbm"] [ext_resource type="Script" uid="uid://dgb8bqcri7nsj" path="res://scripts/components/HealthComponent.cs" id="2_yw7rl"] [ext_resource type="Script" uid="uid://ctfrbj52ejay4" path="res://scripts/components/DestroyableComponent.cs" id="3_6t8cd"] [ext_resource type="Script" uid="uid://2i7p7v135u7c" path="res://scripts/components/DamageComponent.cs" id="4_yw7rl"] [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_n5wbm"] radius = 26.0 height = 60.0 [node name="Shield" type="Sprite2D"] modulate = Color(0.00784314, 1, 1, 1) texture = ExtResource("1_n5wbm") [node name="Area2D" type="Area2D" parent="."] collision_layer = 4 collision_mask = 64 [node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"] position = Vector2(1, -3) shape = SubResource("CapsuleShape2D_n5wbm") [node name="HealthComponent" type="Node2D" parent="."] script = ExtResource("2_yw7rl") Health = 0.5 MaxHealth = 0.5 metadata/_custom_type_script = "uid://dgb8bqcri7nsj" [node name="DestroyableComponent" type="Node2D" parent="." node_paths=PackedStringArray("Health")] script = ExtResource("3_6t8cd") Health = NodePath("../HealthComponent") metadata/_custom_type_script = "uid://ctfrbj52ejay4" [node name="DamageComponent" type="Node" parent="." node_paths=PackedStringArray("Area")] script = ExtResource("4_yw7rl") Area = NodePath("../Area2D") metadata/_custom_type_script = "uid://2i7p7v135u7c"