[gd_scene load_steps=7 format=3 uid="uid://bqhondao5bm6k"] [ext_resource type="Script" uid="uid://v7tt4w6bejux" path="res://scripts/components/CleanupComponent.cs" id="1_0051n"] [sub_resource type="Curve" id="Curve_0051n"] _data = [Vector2(0.00771208, 1), 0.0, 0.0, 0, 0, Vector2(0.347044, 0.89662), -1.20644, -1.20644, 0, 0, Vector2(1, 0.0114315), 0.0, 0.0, 0, 0] point_count = 3 [sub_resource type="CurveTexture" id="CurveTexture_oxugj"] curve = SubResource("Curve_0051n") [sub_resource type="Curve" id="Curve_cc2b5"] _data = [Vector2(0, 1), 0.0, -2.46687, 0, 0, Vector2(0.192802, 0.6834), 0.0, 0.0, 0, 0, Vector2(0.449871, 1), -0.471266, -0.471266, 0, 0, Vector2(1, 0), -3.06444, 0.0, 0, 0] point_count = 4 [sub_resource type="CurveTexture" id="CurveTexture_qdic5"] width = 2048 curve = SubResource("Curve_cc2b5") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_vwfwg"] particle_flag_disable_z = true emission_shape = 1 emission_sphere_radius = 2.25 angle_min = 23.1 angle_max = 107.8 direction = Vector3(0, 1, 0) spread = 4.0 initial_velocity_min = 8.0 initial_velocity_max = 8.0 angular_velocity_min = -80.0 angular_velocity_max = -80.0 gravity = Vector3(0, 0, 0) scale_min = 3.0 scale_max = 4.0 scale_curve = SubResource("CurveTexture_qdic5") alpha_curve = SubResource("CurveTexture_oxugj") [node name="FootStepGfx" type="GPUParticles2D"] emitting = false amount = 64 lifetime = 2.0 one_shot = true speed_scale = 4.0 explosiveness = 1.0 fixed_fps = 24 process_material = SubResource("ParticleProcessMaterial_vwfwg") [node name="CleanupComponent" type="Node" parent="."] script = ExtResource("1_0051n") metadata/_custom_type_script = "uid://v7tt4w6bejux" [connection signal="finished" from="." to="CleanupComponent" method="CleanUp"]