[gd_scene load_steps=4 format=3 uid="uid://dt6rnh7v6dcmd"] [ext_resource type="Script" uid="uid://g4ryqvpelmvl" path="res://scripts/components/MovingPlatformComponent.cs" id="1_hd47u"] [ext_resource type="Texture2D" uid="uid://djifxc5x0dyrw" path="res://sprites/ppc_tileset.png" id="2_6wunj"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_1avbh"] size = Vector2(48, 4) [node name="MovingPlatformComponent" type="AnimatableBody2D"] script = ExtResource("1_hd47u") metadata/_custom_type_script = "uid://g4ryqvpelmvl" [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("RectangleShape2D_1avbh") [node name="Gfx" type="Node2D" parent="."] [node name="Sprite2D" type="Sprite2D" parent="Gfx"] position = Vector2(-16, 6) texture = ExtResource("2_6wunj") hframes = 12 vframes = 12 frame = 81 [node name="Sprite2D2" type="Sprite2D" parent="Gfx"] position = Vector2(0, 6) texture = ExtResource("2_6wunj") hframes = 12 vframes = 12 frame = 82 [node name="Sprite2D3" type="Sprite2D" parent="Gfx"] position = Vector2(16, 6) texture = ExtResource("2_6wunj") hframes = 12 vframes = 12 frame = 83 [node name="VisibleOnScreenEnabler2D" type="VisibleOnScreenEnabler2D" parent="."] scale = Vector2(1, 0.2)