[gd_resource type="Resource" load_steps=6 format=3 uid="uid://cdp8sex36vdq2"] [ext_resource type="PackedScene" uid="uid://cfses3kn3y8qw" path="res://objects/player_skills/exploding_brick_throw_skill.tscn" id="2_gt8f6"] [ext_resource type="Script" uid="uid://dwb0e05pewcsn" path="res://scripts/Resources/SkillUpgrade.cs" id="3_txev8"] [ext_resource type="Texture2D" uid="uid://c0xtjfpmkfolk" path="res://sprites/explosive_brick_skill_icon.png" id="3_wkqmb"] [ext_resource type="Resource" uid="uid://c50advf65oi8c" path="res://resources/skills/upgrades/explosive_brick/upgrade_1.tres" id="4_1x338"] [ext_resource type="Script" uid="uid://d4crrfmbgxnqf" path="res://scripts/Resources/SkillData.cs" id="5_wkqmb"] [resource] script = ExtResource("5_wkqmb") Name = "EXPLOSIVE_BRICK" Description = "EXPLOSIVE_BRICK_DESCRIPTION" Icon = ExtResource("3_wkqmb") IsActive = false Level = 0 Type = 1 Node = ExtResource("2_gt8f6") Upgrades = Array[ExtResource("3_txev8")]([ExtResource("4_1x338")])