class_name SkillData extends Resource enum SkillType { ATTACK, THROW, MISC, } @export var name: String = "" @export var description: String = "" @export var node: PackedScene @export var config: Dictionary = {} @export var cost: int = 0 @export var icon: Texture2D @export var type: SkillType = SkillType.ATTACK @export var is_active: bool = false @export var level: int = 1 @export var max_level: int = 1