[gd_scene load_steps=3 format=3 uid="uid://ct8fim6mduyl3"] [ext_resource type="Texture2D" uid="uid://djifxc5x0dyrw" path="res://sprites/ppc_tileset.png" id="1_rka1x"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_l44jt"] size = Vector2(16, 4) [node name="Collapsing Bridge" type="StaticBody2D"] [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2(0, -6) shape = SubResource("RectangleShape2D_l44jt") one_way_collision = true [node name="Sprite2D" type="Sprite2D" parent="."] texture = ExtResource("1_rka1x") hframes = 12 vframes = 12 frame = 56