[gd_scene load_steps=12 format=3 uid="uid://5surx230gfw3"] [ext_resource type="Texture2D" uid="uid://djifxc5x0dyrw" path="res://sprites/ppc_tileset.png" id="1_rcgxf"] [ext_resource type="Script" uid="uid://dkmxhjtmu5xlb" path="res://scripts/components/damage_component.gd" id="3_y0uai"] [ext_resource type="Script" uid="uid://beg4dk7d5pvhp" path="res://scripts/components/explosive_component.gd" id="4_8lw0n"] [ext_resource type="PackedScene" uid="uid://dyp4i4ru2j2jh" path="res://objects/fxs/explosion_fx.tscn" id="5_6oopj"] [ext_resource type="Script" uid="uid://873un8agkyja" path="res://scripts/components/launch_component.gd" id="7_a2b5x"] [ext_resource type="Script" uid="uid://bvsgg8lu0a8m6" path="res://scripts/components/lifetime_component.gd" id="7_nqeob"] [ext_resource type="Script" uid="uid://c2gbumw4x4t1v" path="res://scripts/components/gravity_motion_component.gd" id="8_4ly8b"] [ext_resource type="Script" uid="uid://bgty7040ams6s" path="res://scripts/components/projectile_init_component.gd" id="8_nqeob"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_ar0xf"] size = Vector2(16, 10) [sub_resource type="CircleShape2D" id="CircleShape2D_e6vaq"] radius = 32.0 [sub_resource type="RectangleShape2D" id="RectangleShape2D_nqeob"] size = Vector2(16, 10) [node name="ExplosiveBrick" type="CharacterBody2D"] collision_layer = 16 collision_mask = 8 [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("RectangleShape2D_ar0xf") [node name="Sprite2D" type="Sprite2D" parent="."] texture = ExtResource("1_rcgxf") hframes = 12 vframes = 12 frame = 80 [node name="VisibleOnScreenNotifier2D" type="VisibleOnScreenNotifier2D" parent="."] position = Vector2(0, 2.38419e-07) scale = Vector2(0.8, 0.5) [node name="Timer" type="Timer" parent="."] [node name="DamageComponent" type="Node" parent="." node_paths=PackedStringArray("area2d", "damage_timer")] script = ExtResource("3_y0uai") damage = 5.0 area2d = NodePath("../Explosion area") damage_timer = NodePath("../Timer") [node name="ExplosiveComponent" type="Node" parent="." node_paths=PackedStringArray("root", "damage", "area2d", "explosion_area2d")] script = ExtResource("4_8lw0n") root = NodePath("..") damage = NodePath("../DamageComponent") area2d = NodePath("../BulletArea") explosion_area2d = NodePath("../Explosion area") explosion_effect = ExtResource("5_6oopj") [node name="Explosion area" type="Area2D" parent="."] collision_layer = 0 collision_mask = 8 [node name="CollisionShape2D" type="CollisionShape2D" parent="Explosion area"] shape = SubResource("CircleShape2D_e6vaq") debug_color = Color(0.919034, 6.36289e-05, 0.69998, 0.42) [node name="ExplosionFX" parent="." instance=ExtResource("5_6oopj")] randomness = 0.24 [node name="LifetimeComponent" type="Node" parent="." node_paths=PackedStringArray("root", "timer")] script = ExtResource("7_nqeob") root = NodePath("..") life_time = 30.0 timer = NodePath("../Timer") [node name="LaunchComponent" type="Node2D" parent="." node_paths=PackedStringArray("root")] script = ExtResource("7_a2b5x") root = NodePath("..") speed = 240.0 metadata/_custom_type_script = "uid://873un8agkyja" [node name="GravityMotionComponent" type="Node2D" parent="." node_paths=PackedStringArray("character_body", "launch_component")] script = ExtResource("8_4ly8b") character_body = NodePath("..") launch_component = NodePath("../LaunchComponent") [node name="BulletArea" type="Area2D" parent="."] collision_layer = 16 [node name="CollisionShape2D" type="CollisionShape2D" parent="BulletArea"] shape = SubResource("RectangleShape2D_nqeob") [node name="ProjectileInitComponent" type="Node" parent="." node_paths=PackedStringArray("launch_component")] script = ExtResource("8_nqeob") launch_component = NodePath("../LaunchComponent") metadata/_custom_type_script = "uid://bgty7040ams6s"