[gd_scene load_steps=5 format=3 uid="uid://b3877xt5upsj2"] [ext_resource type="Texture2D" uid="uid://dpbpjffbdbovp" path="res://sprites/cap.png" id="1_ksysq"] [ext_resource type="Script" uid="uid://7i20oc4cyabl" path="res://scripts/components/GhostMovementComponent.cs" id="2_0qila"] [sub_resource type="CircleShape2D" id="CircleShape2D_0xbgb"] [sub_resource type="CircleShape2D" id="CircleShape2D_ksysq"] [node name="Ghost" type="CharacterBody2D"] collision_layer = 8 collision_mask = 5 [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("CircleShape2D_0xbgb") [node name="Sprite2D" type="Sprite2D" parent="."] position = Vector2(2.98023e-08, 0) scale = Vector2(0.609375, 0.78125) texture = ExtResource("1_ksysq") [node name="GhostMovementComponent" type="Node2D" parent="."] script = ExtResource("2_0qila") metadata/_custom_type_script = "uid://7i20oc4cyabl" [node name="Area2D" type="Area2D" parent="."] collision_layer = 0 collision_mask = 4 [node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"] shape = SubResource("CircleShape2D_ksysq")