[gd_resource type="Resource" script_class="SkillData" load_steps=5 format=3 uid="uid://dghnl301o1aiy"] [ext_resource type="PackedScene" uid="uid://cdeh7wfc62fr4" path="res://objects/player_skills/brick_armor_skill_component.tscn" id="1_aqcna"] [ext_resource type="Script" uid="uid://d4crrfmbgxnqf" path="res://scripts/Resources/SkillData.cs" id="1_unqwr"] [ext_resource type="Script" uid="uid://dwb0e05pewcsn" path="res://scripts/Resources/SkillUpgrade.cs" id="2_kqsqd"] [sub_resource type="Resource" id="Resource_xwv1u"] script = ExtResource("2_kqsqd") Cost = 120 Description = "" Properties = Dictionary[String, Variant]({ "health_bonus": 1.0 }) metadata/_custom_type_script = "uid://dwb0e05pewcsn" [resource] script = ExtResource("1_unqwr") Name = "BRICK_ARMOR" Description = "BRICK_ARMOR_DESCRIPTION" IsActive = false Level = 1 Type = 1 Node = ExtResource("1_aqcna") Upgrades = Array[ExtResource("2_kqsqd")]([SubResource("Resource_xwv1u"), SubResource("Resource_xwv1u")]) metadata/_custom_type_script = "uid://d4crrfmbgxnqf"