[gd_scene load_steps=5 format=3 uid="uid://bhc7y4xugu4q7"] [ext_resource type="Texture2D" uid="uid://djifxc5x0dyrw" path="res://sprites/ppc_tileset.png" id="1_w543f"] [ext_resource type="Script" uid="uid://dkmxhjtmu5xlb" path="res://scripts/components/damage_component.gd" id="2_ll0xw"] [ext_resource type="Script" uid="uid://bh2vrkdbrtpin" path="res://scripts/components/bullet.gd" id="3_keogl"] [sub_resource type="CircleShape2D" id="CircleShape2D_txsw8"] radius = 4.0 [node name="Bullet" type="Area2D"] collision_layer = 8 collision_mask = 21 [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("CircleShape2D_txsw8") [node name="Sprite2D" type="Sprite2D" parent="."] scale = Vector2(0.5, 0.5) texture = ExtResource("1_w543f") hframes = 12 vframes = 12 frame = 79 [node name="VisibleOnScreenNotifier2D" type="VisibleOnScreenNotifier2D" parent="."] position = Vector2(2.38419e-07, 2.38419e-07) scale = Vector2(0.4, 0.4) [node name="DamageComponent" type="Node" parent="." node_paths=PackedStringArray("area2d")] script = ExtResource("2_ll0xw") area2d = NodePath("..") [node name="BulletComponent" type="Node2D" parent="." node_paths=PackedStringArray("root", "area2d", "visibility_notifier", "timer")] script = ExtResource("3_keogl") root = NodePath("..") speed = 120.0 area2d = NodePath("..") visibility_notifier = NodePath("../VisibleOnScreenNotifier2D") timer = NodePath("../Timer") [node name="Timer" type="Timer" parent="."] autostart = true