[gd_resource type="Resource" script_class="SkillData" load_steps=6 format=3 uid="uid://cr5lo4h8wm0jc"] [ext_resource type="PackedScene" uid="uid://dfm2you3v5ap4" path="res://objects/player_skills/fire_brick_throw_skill.tscn" id="2_d6y6i"] [ext_resource type="Script" uid="uid://dwb0e05pewcsn" path="res://scripts/Resources/SkillUpgrade.cs" id="3_1ooyb"] [ext_resource type="Texture2D" uid="uid://cocbnr38qsikt" path="res://sprites/fire_brick_skill_icon.png" id="3_w87qb"] [ext_resource type="Resource" uid="uid://dmfiqqjmfa7m3" path="res://resources/skills/upgrades/fire_brick/upgrade_1.tres" id="4_aj7vs"] [ext_resource type="Script" uid="uid://d4crrfmbgxnqf" path="res://scripts/Resources/SkillData.cs" id="5_us7vb"] [resource] script = ExtResource("5_us7vb") Name = "FIRE_BRICK" Description = "FIRE_BIRCK_DESCRIPTION" Icon = ExtResource("3_w87qb") IsActive = false Level = 0 Type = 1 Node = ExtResource("2_d6y6i") Upgrades = Array[ExtResource("3_1ooyb")]([ExtResource("4_aj7vs")])