Files
przygody-pana-cegly/Mr. Brick Adventures.csproj
Gabriel Kaszewski c3bbf3282a chore: scaffold progression domain + test projects (slice 0)
net8.0 classlib, no engine ref, EnableDynamicLoading; xunit test project
referencing domain only; excluded from Godot's **/*.cs glob; .gdignore both
2026-07-28 18:14:24 +02:00

23 lines
906 B
XML

<Project Sdk="Godot.NET.Sdk/4.6.2">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<EnableDynamicLoading>true</EnableDynamicLoading>
<RootNamespace>Mr.BrickAdventures</RootNamespace>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Facepunch.Steamworks" Version="2.3.3" />
<PackageReference Include="Facepunch.Steamworks.Dlls" Version="2.3.2" />
<PackageReference Include="Facepunch.Steamworks.Library" Version="2.3.3" />
</ItemGroup>
<!-- Godot.NET.Sdk globs **/*.cs, which would compile the progression projects into this
assembly as well as their own. They are separate projects; exclude them here. -->
<ItemGroup>
<Compile Remove="progression\**" />
<Compile Remove="progression.tests\**" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="progression\Mr.BrickAdventures.Progression.csproj" />
</ItemGroup>
</Project>