Files
przygody-pana-cegly/progression/AttemptOutcome.cs
Gabriel Kaszewski 40bd5c1d86 feat(progression): Attempt ledger with terminal-outcome guard (slice 2)
Attempt carries its LevelId so settlement decides First Clear vs Replay
without trusting the caller. Outcome is terminal and refuses to change:
one death costs one life, one completion banks once.

Coins.Zero/Add driven out by the ledger rather than added up front.
21 tests. ADR-0005: Playthrough settles Attempts, has no LoseLife.
2026-07-28 18:40:20 +02:00

13 lines
346 B
C#

namespace Mr.BrickAdventures.Progression;
/// <summary>
/// How an Attempt finished, or that it has not finished yet. An Attempt reaches a terminal outcome
/// once and refuses to change afterwards — that refusal is what guarantees one death costs one life.
/// </summary>
public enum AttemptOutcome
{
InProgress,
Died,
Cleared,
}