Files
przygody-pana-cegly/scripts/Resources/StatusEffectDataResource.cs
2025-08-14 22:45:10 +00:00

10 lines
299 B
C#

using Godot;
namespace Mr.BrickAdventures.scripts.Resources;
public partial class StatusEffectDataResource : Resource
{
[Export] public float Duration { get; set; } = 1f;
[Export] public float DamagePerSecond { get; set; } = 0.25f;
[Export] public StatusEffectType Type { get; set; }
}