Files
przygody-pana-cegly/scripts/Events/SpeedRunEventHandler.cs

24 lines
573 B
C#

using Godot;
using Mr.BrickAdventures.Autoloads;
namespace Mr.BrickAdventures.scripts.Events;
[GlobalClass]
public partial class SpeedRunEventHandler : Node
{
public override void _Ready()
{
EventBus.Instance.LevelCompleted += OnLevelCompleted;
}
public override void _ExitTree()
{
if (EventBus.Instance != null)
EventBus.Instance.LevelCompleted -= OnLevelCompleted;
}
private void OnLevelCompleted(int levelIndex, Node currentScene, double completionTime)
{
SpeedRunManager.Instance?.Split();
}
}