* Refactor collectable components to C# and update resource scripts for consistency * Update resource paths and refactor properties for consistency * Refactor UI components to inherit from Control and update node paths for consistency * Update node paths and group assignments for consistency across scenes * Refactor GameManager and PlayerDeathComponent for improved state management and logging; update scene connections for player death handling * Add PhantomCamera components and UI elements for improved scene management; refactor existing components for better integration * Refactor skill components and update resource paths for consistency; enhance skill management in scenes * Add new UID files and update scene configurations for dialogue components; refactor skill management and input handling * Add next level command and refactor player retrieval in GameManager; update scene files for consistency * Add skill upgrade system and refactor skill components for enhanced functionality; update resource paths and configurations * Enhance ChargeProgressBar and Marketplace functionality; add owner exit handling and update skill button states * Refactor ChargeProgressBar and SkillManager; update skill handling and improve component interactions * Refactor player and level configurations; streamline FlipPlayerComponent and reposition Spaceship Enter
88 lines
3.1 KiB
Plaintext
88 lines
3.1 KiB
Plaintext
[gd_scene load_steps=2 format=3 uid="uid://gr8nakpbrhby"]
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[ext_resource type="Script" uid="uid://cijsmjkq21cdq" path="res://addons/dialogue_manager/components/search_and_replace.gd" id="1_8oj1f"]
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[node name="SearchAndReplace" type="VBoxContainer"]
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visible = false
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anchors_preset = 10
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anchor_right = 1.0
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offset_bottom = 31.0
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grow_horizontal = 2
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size_flags_horizontal = 3
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script = ExtResource("1_8oj1f")
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[node name="Search" type="HBoxContainer" parent="."]
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layout_mode = 2
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[node name="Input" type="LineEdit" parent="Search"]
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layout_mode = 2
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size_flags_horizontal = 3
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placeholder_text = "Text to search for"
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metadata/_edit_use_custom_anchors = true
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[node name="MatchCaseCheckBox" type="CheckBox" parent="Search"]
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layout_mode = 2
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text = "Match case"
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[node name="VSeparator" type="VSeparator" parent="Search"]
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layout_mode = 2
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[node name="PreviousButton" type="Button" parent="Search"]
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layout_mode = 2
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tooltip_text = "Previous"
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flat = true
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[node name="ResultLabel" type="Label" parent="Search"]
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layout_mode = 2
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text = "0 of 0"
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[node name="NextButton" type="Button" parent="Search"]
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layout_mode = 2
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tooltip_text = "Next"
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flat = true
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[node name="VSeparator2" type="VSeparator" parent="Search"]
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layout_mode = 2
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[node name="ReplaceCheckButton" type="CheckButton" parent="Search"]
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layout_mode = 2
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text = "Replace"
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[node name="Replace" type="HBoxContainer" parent="."]
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visible = false
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layout_mode = 2
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[node name="ReplaceLabel" type="Label" parent="Replace"]
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layout_mode = 2
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text = "Replace with:"
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[node name="Input" type="LineEdit" parent="Replace"]
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layout_mode = 2
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size_flags_horizontal = 3
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[node name="ReplaceButton" type="Button" parent="Replace"]
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layout_mode = 2
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disabled = true
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text = "Replace"
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flat = true
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[node name="ReplaceAllButton" type="Button" parent="Replace"]
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layout_mode = 2
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disabled = true
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text = "Replace all"
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flat = true
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[connection signal="theme_changed" from="." to="." method="_on_search_and_replace_theme_changed"]
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[connection signal="visibility_changed" from="." to="." method="_on_search_and_replace_visibility_changed"]
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[connection signal="focus_entered" from="Search/Input" to="." method="_on_input_focus_entered"]
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[connection signal="gui_input" from="Search/Input" to="." method="_on_input_gui_input"]
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[connection signal="text_changed" from="Search/Input" to="." method="_on_input_text_changed"]
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[connection signal="toggled" from="Search/MatchCaseCheckBox" to="." method="_on_match_case_check_box_toggled"]
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[connection signal="pressed" from="Search/PreviousButton" to="." method="_on_previous_button_pressed"]
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[connection signal="pressed" from="Search/NextButton" to="." method="_on_next_button_pressed"]
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[connection signal="toggled" from="Search/ReplaceCheckButton" to="." method="_on_replace_check_button_toggled"]
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[connection signal="focus_entered" from="Replace/Input" to="." method="_on_input_focus_entered"]
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[connection signal="gui_input" from="Replace/Input" to="." method="_on_input_gui_input"]
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[connection signal="pressed" from="Replace/ReplaceButton" to="." method="_on_replace_button_pressed"]
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[connection signal="pressed" from="Replace/ReplaceAllButton" to="." method="_on_replace_all_button_pressed"]
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