Files
przygody-pana-cegly/scripts/UI/GameOverScreen.cs

37 lines
928 B
C#

using Godot;
using Mr.BrickAdventures;
using Mr.BrickAdventures.Autoloads;
namespace Mr.BrickAdventures.scripts.UI;
public partial class GameOverScreen : Control
{
[Export] public Control GameOverPanel { get; set; }
[Export] public Button RestartButton { get; set; }
[Export] public Button MainMenuButton { get; set; }
[Export] public PackedScene MainMenuScene { get; set; }
public override void _Ready()
{
RestartButton.Pressed += OnRestartClicked;
MainMenuButton.Pressed += OnMainMenuClicked;
}
private void OnMainMenuClicked()
{
GameStateStore.Instance?.ResetAll();
GetTree().ChangeSceneToPacked(MainMenuScene);
}
private void OnRestartClicked()
{
GameManager.Instance?.RestartGame();
}
public void OnPlayerDeath()
{
if (GameStateStore.Instance?.Player.Lives != 0) return;
GameOverPanel.Show();
}
}