Files
przygody-pana-cegly/scripts/Resources/SkillData.cs

19 lines
667 B
C#

using System;
using Godot;
using Godot.Collections;
namespace Mr.BrickAdventures.scripts.Resources;
public partial class SkillData : Resource
{
[Export] public string Name { get; set; } = "New Skill";
[Export] public string Description { get; set; } = "New Skill";
[Export] public Texture2D Icon { get; set; }
[Export] public bool IsActive { get; set; } = false;
[Export] public int Level { get; set; } = 1;
[Export] public SkillType Type { get; set; } = SkillType.Throw;
[Export] public PackedScene Node { get; set; }
[Export] public Array<SkillUpgrade> Upgrades { get; set; } = [];
public int MaxLevel => Upgrades.Count;
}