Files
przygody-pana-cegly/Autoloads/EventBus.cs

9 lines
310 B
C#

using Godot;
namespace Mr.BrickAdventures.Autoloads;
public partial class EventBus : Node
{
[Signal] public delegate void LevelStartedEventHandler(int levelIndex, Node currentScene);
[Signal] public delegate void LevelCompletedEventHandler(int levelIndex, Node currentScene, double completionTime);
}