Files
przygody-pana-cegly/scripts/components/spaceship_exit_component.gd

21 lines
521 B
GDScript

class_name SpaceshipExitComponent
extends Node
@export var area2d: Area2D
signal spaceship_exited
func _ready() -> void:
if not area2d:
printerr("SpaceshipExitComponent: area2d is not set.")
return
area2d.body_entered.connect(_on_area2d_body_entered)
func _on_area2d_body_entered(body: Node2D) -> void:
if not body is PlayerController:
printerr("SpaceshipExitComponent: body is not a PlayerController.")
return
print("SpaceshipExitComponent: PlayerController exited spaceship.")
spaceship_exited.emit()