103 lines
3.7 KiB
Plaintext
103 lines
3.7 KiB
Plaintext
; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=5
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[application]
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config/name="Mr. Brick Adventures"
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config/name_localized={
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"en": "Mr. Brick Adventures",
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"pl": "Przygody Pana Cegły"
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}
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config/version="in-dev"
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run/main_scene="res://scenes/test.tscn"
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config/features=PackedStringArray("4.3", "GL Compatibility")
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run/max_fps=144
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boot_splash/show_image=false
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boot_splash/fullsize=false
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boot_splash/use_filter=false
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config/icon="res://icon.svg"
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[autoload]
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GameManager="*res://objects/game_manager.tscn"
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PhantomCameraManager="*res://addons/phantom_camera/scripts/managers/phantom_camera_manager.gd"
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[display]
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window/size/viewport_width=640
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window/size/viewport_height=360
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window/size/initial_position=Vector2i(420, 0)
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window/size/window_width_override=1280
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window/size/window_height_override=720
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window/stretch/mode="viewport"
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window/stretch/aspect="keep_height"
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window/stretch/scale_mode="integer"
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[dotnet]
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project/assembly_name="Mr. Brick Adventures"
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[editor_plugins]
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enabled=PackedStringArray("res://addons/phantom_camera/plugin.cfg", "res://addons/rmsmartshape/plugin.cfg")
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[global_group]
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coins=""
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levers=""
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[input]
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left={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"location":0,"echo":false,"script":null)
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]
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}
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right={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"location":0,"echo":false,"script":null)
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]
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}
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jump={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"location":0,"echo":false,"script":null)
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]
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}
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down={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"location":0,"echo":false,"script":null)
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]
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}
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attack={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"location":0,"echo":false,"script":null)
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, Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":1,"position":Vector2(416, 6),"global_position":Vector2(425, 50),"factor":1.0,"button_index":1,"canceled":false,"pressed":true,"double_click":false,"script":null)
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]
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}
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[layer_names]
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2d_physics/layer_1="Terrain"
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2d_physics/layer_2="Collectible Entities"
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2d_physics/layer_3="Player"
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2d_physics/layer_4="Enemy"
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2d_physics/layer_5="player projectiles"
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2d_physics/layer_6="Environment"
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[physics]
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2d/physics_engine="GodotPhysics2D"
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[rendering]
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textures/canvas_textures/default_texture_filter=0
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renderer/rendering_method="gl_compatibility"
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renderer/rendering_method.mobile="gl_compatibility"
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