Files
przygody-pana-cegly/scripts/components/destroyable_component.gd
2025-03-04 02:14:43 +01:00

24 lines
568 B
GDScript

class_name DestroyableComponent
extends Node
@export var root: Node
@export var health_component: HealthComponent
@export var destroy_effect: PackedScene
func _ready() -> void:
if not health_component:
printerr("No health component assigned!")
return
health_component.on_death.connect(on_health_component_death)
func on_health_component_death() -> void:
if destroy_effect:
var effect: Node2D = destroy_effect.instantiate()
health_component.get_parent().add_child(effect)
effect.global_position = health_component.global_position
root.queue_free()