Files
przygody-pana-cegly/scripts/components/UnlockOnRequirementComponent.cs

25 lines
715 B
C#

using Godot;
using Mr.BrickAdventures.scripts.interfaces;
using Mr.BrickAdventures.scripts.Resources;
namespace Mr.BrickAdventures.scripts.components;
public partial class UnlockOnRequirementComponent : Node
{
[Export] public RequirementComponent RequirementComponent { get; set; }
[Export] public Node UnlockTarget { get; set; }
public override void _Ready()
{
RequirementComponent.RequirementMet += OnRequirementMet;
}
private void OnRequirementMet(CollectableType requirementType)
{
if (requirementType != RequirementComponent.RequirementType) return;
if (UnlockTarget is IUnlockable unlockable)
{
unlockable.Unlock();
}
}
}