Files
przygody-pana-cegly/scripts/game_manager.gd

18 lines
334 B
GDScript

class_name GM
extends Node
var player_state = {
"coins": 0,
}
func add_coins(amount: int) -> void:
player_state["coins"] += amount
func set_coins(amount: int) -> void:
player_state["coins"] = amount
func get_coins() -> int:
return player_state["coins"]
func remove_coins(amount: int) -> void:
player_state["coins"] -= amount