* Refactor collectable components to C# and update resource scripts for consistency * Update resource paths and refactor properties for consistency * Refactor UI components to inherit from Control and update node paths for consistency * Update node paths and group assignments for consistency across scenes * Refactor GameManager and PlayerDeathComponent for improved state management and logging; update scene connections for player death handling * Add PhantomCamera components and UI elements for improved scene management; refactor existing components for better integration * Refactor skill components and update resource paths for consistency; enhance skill management in scenes * Add new UID files and update scene configurations for dialogue components; refactor skill management and input handling * Add next level command and refactor player retrieval in GameManager; update scene files for consistency * Add skill upgrade system and refactor skill components for enhanced functionality; update resource paths and configurations * Enhance ChargeProgressBar and Marketplace functionality; add owner exit handling and update skill button states * Refactor ChargeProgressBar and SkillManager; update skill handling and improve component interactions * Refactor player and level configurations; streamline FlipPlayerComponent and reposition Spaceship Enter
62 lines
2.1 KiB
Plaintext
62 lines
2.1 KiB
Plaintext
[gd_scene load_steps=4 format=3 uid="uid://dulkm3ah4tm0u"]
|
|
|
|
[ext_resource type="Script" uid="uid://csprksav8mj1h" path="res://scripts/UI/DeathScreen.cs" id="1_eaoak"]
|
|
[ext_resource type="Texture2D" uid="uid://jix7wdn0isr3" path="res://sprites/ppc_icon.png" id="1_m30em"]
|
|
|
|
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_eaoak"]
|
|
bg_color = Color(0, 0, 0, 1)
|
|
|
|
[node name="DeathScreen" type="Control" node_paths=PackedStringArray("CurrentLevelLabel", "LivesLeftLabel")]
|
|
layout_mode = 3
|
|
anchors_preset = 15
|
|
anchor_right = 1.0
|
|
anchor_bottom = 1.0
|
|
grow_horizontal = 2
|
|
grow_vertical = 2
|
|
script = ExtResource("1_eaoak")
|
|
CurrentLevelLabel = NodePath("PanelContainer/MarginContainer/VBoxContainer/LevelName")
|
|
LivesLeftLabel = NodePath("PanelContainer/MarginContainer/VBoxContainer/HBoxContainer/LivesLeft")
|
|
|
|
[node name="PanelContainer" type="PanelContainer" parent="."]
|
|
layout_mode = 1
|
|
anchors_preset = 15
|
|
anchor_right = 1.0
|
|
anchor_bottom = 1.0
|
|
grow_horizontal = 2
|
|
grow_vertical = 2
|
|
theme_override_styles/panel = SubResource("StyleBoxFlat_eaoak")
|
|
|
|
[node name="MarginContainer" type="MarginContainer" parent="PanelContainer"]
|
|
layout_mode = 2
|
|
theme_override_constants/margin_left = 16
|
|
theme_override_constants/margin_top = 32
|
|
theme_override_constants/margin_right = 16
|
|
theme_override_constants/margin_bottom = 16
|
|
|
|
[node name="VBoxContainer" type="VBoxContainer" parent="PanelContainer/MarginContainer"]
|
|
layout_mode = 2
|
|
size_flags_horizontal = 4
|
|
size_flags_vertical = 0
|
|
theme_override_constants/separation = 16
|
|
|
|
[node name="LevelName" type="Label" parent="PanelContainer/MarginContainer/VBoxContainer"]
|
|
layout_mode = 2
|
|
text = "LEVEL NAME - 1"
|
|
uppercase = true
|
|
|
|
[node name="HBoxContainer" type="HBoxContainer" parent="PanelContainer/MarginContainer/VBoxContainer"]
|
|
layout_mode = 2
|
|
size_flags_horizontal = 4
|
|
size_flags_vertical = 4
|
|
|
|
[node name="TextureRect" type="TextureRect" parent="PanelContainer/MarginContainer/VBoxContainer/HBoxContainer"]
|
|
layout_mode = 2
|
|
size_flags_horizontal = 4
|
|
size_flags_vertical = 4
|
|
texture = ExtResource("1_m30em")
|
|
|
|
[node name="LivesLeft" type="Label" parent="PanelContainer/MarginContainer/VBoxContainer/HBoxContainer"]
|
|
layout_mode = 2
|
|
text = "x 3"
|
|
uppercase = true
|