Files
przygody-pana-cegly/scripts/components/terrain_hit_fx.gd

24 lines
404 B
GDScript

class_name TerrainHitFx
extends Node
var gpu_particles: Array[GPUParticles2D] = []
func _ready() -> void:
if owner is GPUParticles2D:
gpu_particles.append(owner)
for child in get_children():
if child is GPUParticles2D:
gpu_particles.append(child)
func trigger_fx() -> Signal:
for fx in gpu_particles:
if fx:
fx.restart()
fx.emitting = true
return gpu_particles[0].finished