Files
przygody-pana-cegly/scripts/Resources/ThrowInputResource.cs

22 lines
479 B
C#

using Godot;
using Mr.BrickAdventures.scripts.interfaces;
namespace Mr.BrickAdventures.scripts.Resources;
public abstract partial class ThrowInputResource : Resource, IThrowInput
{
[Signal] public delegate void ThrowRequestedEventHandler(float powerMultiplier = 1f);
public virtual void ProcessInput(InputEvent @event)
{
}
public virtual void Update(double delta)
{
}
public virtual bool SupportsCharging()
{
return false;
}
}