Files
przygody-pana-cegly/scripts/achievements.gd

17 lines
431 B
GDScript

class_name Achievements
extends Node
func unlock_achievement(achievement_name: String) -> bool:
if not Steam.setAchievement(achievement_name):
print("Failed to unlock achievement: ", achievement_name)
return false
return true
func reset_achievement(achievement_name: String) -> bool:
if not Steam.clearAchievement(achievement_name):
print("Failed to reset achievement: ", achievement_name)
return false
return true