Files
przygody-pana-cegly/addons/limbo_console/console_options.gd
Gabriel Kaszewski d786ef4c22 Complete C# rewrite with working game in Editor (#6)
* Refactor collectable components to C# and update resource scripts for consistency

* Update resource paths and refactor properties for consistency

* Refactor UI components to inherit from Control and update node paths for consistency

* Update node paths and group assignments for consistency across scenes

* Refactor GameManager and PlayerDeathComponent for improved state management and logging; update scene connections for player death handling

* Add PhantomCamera components and UI elements for improved scene management; refactor existing components for better integration

* Refactor skill components and update resource paths for consistency; enhance skill management in scenes

* Add new UID files and update scene configurations for dialogue components; refactor skill management and input handling

* Add next level command and refactor player retrieval in GameManager; update scene files for consistency

* Add skill upgrade system and refactor skill components for enhanced functionality; update resource paths and configurations

* Enhance ChargeProgressBar and Marketplace functionality; add owner exit handling and update skill button states

* Refactor ChargeProgressBar and SkillManager; update skill handling and improve component interactions

* Refactor player and level configurations; streamline FlipPlayerComponent and reposition Spaceship Enter
2025-08-27 01:12:26 +02:00

41 lines
1.4 KiB
GDScript

extends RefCounted
# Configuration is outside of limbo_console directory for compatibility with GIT submodules
const CONFIG_PATH := "res://addons/limbo_console.cfg"
@export var aliases := {
"exit": "quit",
"source": "exec",
"usage": "help",
}
@export var disable_in_release_build: bool = false
@export var print_to_stdout: bool = false
@export var pause_when_open: bool = true
@export var commands_disabled_in_release: Array = [
"eval" # enables arbitrary code execution and asset extraction in the running game.
]
@export_category("appearance")
@export var custom_theme: String = "res://addons/limbo_console_theme.tres"
@export var height_ratio: float = 0.5
@export var open_speed: float = 5.0 # For instant, set to a really high float like 99999.0
@export var opacity: float = 1.0
@export var sparse_mode: bool = false # Print empty line after each command execution.
@export_category("greet")
@export var greet_user: bool = true
@export var greeting_message: String = "{project_name}"
@export var greet_using_ascii_art: bool = true
@export_category("history")
@export var persist_history: bool = true
@export var history_lines: int = 1000
@export_category("autocomplete")
@export var autocomplete_use_history_with_matches: bool = true
@export_category("autoexec")
@export var autoexec_script: String = "user://autoexec.lcs"
@export var autoexec_auto_create: bool = true