Files
przygody-pana-cegly/scripts/Events/SpeedRunEventHandler.cs

23 lines
594 B
C#

using Godot;
using Mr.BrickAdventures.Autoloads;
namespace Mr.BrickAdventures.scripts.Events;
[GlobalClass]
public partial class SpeedRunEventHandler : Node
{
private SpeedRunManager _speedRunManager;
public override void _Ready()
{
_speedRunManager = GetNode<SpeedRunManager>("/root/SpeedRunManager");
var eventBus = GetNode<EventBus>("/root/EventBus");
eventBus.LevelCompleted += OnLevelCompleted;
}
private void OnLevelCompleted(int levelIndex, Node currentScene, double completionTime)
{
_speedRunManager.Split();
}
}