Files
przygody-pana-cegly/scripts/components/TrailComponent.cs

22 lines
539 B
C#

using System.Collections.Generic;
using Godot;
namespace Mr.BrickAdventures.scripts.components;
public partial class TrailComponent : Line2D
{
[Export] public int MaxPoints { get; set; } = 100;
private readonly Queue<Vector2> _queue = new();
public override void _Process(double delta)
{
if (Owner is Node2D root) _queue.Enqueue(root.GlobalPosition);
if (_queue.Count > MaxPoints) _queue.Dequeue();
ClearPoints();
foreach (var point in _queue) AddPoint(point);
}
}