Files
przygody-pana-cegly/scripts/components/InvulnerabilityComponent.cs

32 lines
748 B
C#

using Godot;
namespace Mr.BrickAdventures.scripts.components;
[GlobalClass]
public partial class InvulnerabilityComponent : Node
{
[Export] public float Duration { get; set; } = 1f;
[Export] public FlashingComponent FlashingComponent { get; set; }
private bool _isInvulnerable = false;
public void Activate()
{
if (_isInvulnerable)
return;
_isInvulnerable = true;
FlashingComponent?.StartFlashing();
var timer = GetTree().CreateTimer(Duration);
timer.Timeout += Deactivate;
}
private void Deactivate()
{
_isInvulnerable = false;
FlashingComponent?.StopFlashing();
}
public bool IsInvulnerable() => _isInvulnerable;
}