39 lines
801 B
C#
39 lines
801 B
C#
using Godot;
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namespace Mr.BrickAdventures.scripts.components;
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[GlobalClass]
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public partial class TooltipComponent : Area2D
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{
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[Export] public Control UiRoot { get; set; }
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[Export] public string Text { get; set; } = string.Empty;
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[Export] public Label TooltipLabel { get; set; }
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public override void _Ready()
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{
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TooltipLabel.Text = Text;
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UiRoot.Visible = false;
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BodyEntered += OnBodyEntered;
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BodyExited += OnBodyExited;
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}
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private void OnBodyEntered(Node2D body)
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{
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ShowTooltip();
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}
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private void OnBodyExited(Node2D body)
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{
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HideTooltip();
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}
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private void ShowTooltip()
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{
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UiRoot.Visible = true;
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}
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private void HideTooltip()
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{
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UiRoot.Visible = false;
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}
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} |