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przygody-pana-cegly/addons/rmsmartshape/actions/action_delete_points.gd

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2.7 KiB
GDScript

extends SS2D_Action
## ActionDeletePoints
const TUP := preload("res://addons/rmsmartshape/lib/tuple.gd")
const ActionInvertOrientation := preload("res://addons/rmsmartshape/actions/action_invert_orientation.gd")
var _invert_orientation: ActionInvertOrientation
const ActionCloseShape := preload("res://addons/rmsmartshape/actions/action_close_shape.gd")
var _close_shape: ActionCloseShape
var _shape: SS2D_Shape
var _keys: PackedInt32Array
var _indicies: PackedInt32Array
var _positions: PackedVector2Array
var _points_in: PackedVector2Array
var _points_out: PackedVector2Array
var _properties: Array[SS2D_VertexProperties]
var _constraints: Array[Dictionary]
var _was_closed: bool
var _commit_update: bool
func _init(shape: SS2D_Shape, keys: PackedInt32Array, commit_update: bool = true) -> void:
_shape = shape
_invert_orientation = ActionInvertOrientation.new(shape)
_close_shape = ActionCloseShape.new(shape)
_commit_update = commit_update
for k in keys:
add_point_to_delete(k)
func get_name() -> String:
return "Delete Points %s" % [_keys]
func do() -> void:
_shape.begin_update()
_was_closed = _shape.is_shape_closed()
var first_run := _positions.size() == 0
for k in _keys:
if first_run:
_indicies.append(_shape.get_point_index(k))
_positions.append(_shape.get_point_position(k))
_points_in.append(_shape.get_point_in(k))
_points_out.append(_shape.get_point_out(k))
_properties.append(_shape.get_point_properties(k))
_shape.remove_point(k)
if _was_closed:
_close_shape.do()
_invert_orientation.do()
if _commit_update:
_shape.end_update()
func undo() -> void:
_shape.begin_update()
_invert_orientation.undo()
if _was_closed:
_close_shape.undo()
for i in range(_keys.size()-1, -1, -1):
_shape.add_point(_positions[i], _indicies[i], _keys[i])
_shape.set_point_in(_keys[i], _points_in[i])
_shape.set_point_out(_keys[i], _points_out[i])
_shape.set_point_properties(_keys[i], _properties[i])
# Restore point constraints.
for i in range(_keys.size()-1, -1, -1):
for tuple: Vector2i in _constraints[i]:
_shape.set_constraint(tuple[0], tuple[1], _constraints[i][tuple])
_shape.end_update()
func add_point_to_delete(key: int) -> void:
_keys.push_back(key)
var constraints := _shape.get_point_array().get_point_constraints(key)
# Save point constraints.
_constraints.append(constraints)
for tuple: Vector2i in constraints:
var constraint: SS2D_Point_Array.CONSTRAINT = constraints[tuple]
if constraint == SS2D_Point_Array.CONSTRAINT.NONE:
continue
var key_other := SS2D_IndexTuple.get_other_value(tuple, key)
if constraint & SS2D_Point_Array.CONSTRAINT.ALL:
if not _keys.has(key_other):
add_point_to_delete(key_other)