Files
przygody-pana-cegly/scripts/components/LaunchComponent.cs

25 lines
691 B
C#

using Godot;
namespace Mr.BrickAdventures.scripts.components;
[GlobalClass]
public partial class LaunchComponent : Node2D
{
[Export] public Vector2 InitialDirection { get; set; } = Vector2.Right;
[Export] public float Speed { get; set; } = 16f;
[Export] public Vector2 SpawnPosition { get; set; } = Vector2.Zero;
[Export] public float SpawnRotation { get; set; } = 0f;
public override void _Ready()
{
if (Owner is not Node2D root) return;
root.GlobalPosition = SpawnPosition;
root.GlobalRotation = SpawnRotation;
}
public Vector2 GetInitialVelocity()
{
return InitialDirection.Normalized() * Speed;
}
}