22 lines
530 B
C#
22 lines
530 B
C#
using Godot;
|
|
|
|
namespace Mr.BrickAdventures.scripts.components;
|
|
|
|
[GlobalClass]
|
|
public partial class KillPlayerOutOfScreenComponent : Node
|
|
{
|
|
[Export] public VisibleOnScreenNotifier2D ScreenNotifier { get; set; }
|
|
[Export] public HealthComponent HealthComponent { get; set; }
|
|
|
|
private const float Damage = 6000f;
|
|
|
|
public override void _Ready()
|
|
{
|
|
ScreenNotifier.ScreenExited += HandleOutOfScreen;
|
|
}
|
|
|
|
private void HandleOutOfScreen()
|
|
{
|
|
HealthComponent?.DecreaseHealth(Damage);
|
|
}
|
|
} |