Files
thoughts/thoughts-frontend/components/follow-button.tsx

112 lines
2.9 KiB
TypeScript

"use client"
import { useOptimistic, useRef } from "react"
import { followUser, unfollowUser } from "@/app/actions/social"
import { Button } from "@/components/ui/button"
import { toast } from "sonner"
import { UserPlus, UserMinus } from "lucide-react"
interface FollowButtonProps {
username: string
isInitiallyFollowing: boolean
}
const BURST_COLORS = ["#2563eb", "#06b6d4", "#10b981", "#f59e0b", "#a855f7", "#ef4444"]
function burstParticles(canvas: HTMLCanvasElement) {
const ctx = canvas.getContext("2d")
if (!ctx) return
const cx = canvas.width / 2
const cy = canvas.height / 2
const particles = Array.from({ length: 14 }, (_, i) => {
const angle = (i / 14) * Math.PI * 2
const speed = 2.5 + Math.random() * 2
return {
x: cx,
y: cy,
vx: Math.cos(angle) * speed,
vy: Math.sin(angle) * speed,
r: 3 + Math.random() * 3,
color: BURST_COLORS[i % BURST_COLORS.length],
life: 1,
}
})
let rafId: number
function frame() {
if (!canvas.isConnected) {
cancelAnimationFrame(rafId)
return
}
ctx!.clearRect(0, 0, canvas.width, canvas.height)
let alive = false
for (const p of particles) {
p.x += p.vx
p.y += p.vy
p.vy += 0.08
p.life -= 0.03
if (p.life > 0) {
alive = true
ctx!.globalAlpha = p.life
ctx!.fillStyle = p.color
ctx!.beginPath()
ctx!.arc(p.x, p.y, p.r, 0, Math.PI * 2)
ctx!.fill()
}
}
ctx!.globalAlpha = 1
if (alive) {
rafId = requestAnimationFrame(frame)
}
}
rafId = requestAnimationFrame(frame)
}
export function FollowButton({ username, isInitiallyFollowing }: FollowButtonProps) {
const [optimisticFollowing, setOptimisticFollowing] = useOptimistic(isInitiallyFollowing)
const canvasRef = useRef<HTMLCanvasElement>(null)
async function handleClick() {
const next = !optimisticFollowing
setOptimisticFollowing(next)
if (next && canvasRef.current) {
burstParticles(canvasRef.current)
}
try {
await (next ? followUser(username) : unfollowUser(username))
} catch {
setOptimisticFollowing(!next)
toast.error(`Failed to ${next ? "follow" : "unfollow"} user.`)
}
}
return (
<div className="relative inline-block">
<canvas
ref={canvasRef}
width={160}
height={80}
className="absolute top-1/2 left-1/2 -translate-x-1/2 -translate-y-1/2 pointer-events-none"
aria-hidden
/>
<Button
onClick={handleClick}
variant={optimisticFollowing ? "secondary" : "default"}
className="relative rounded-full"
data-following={optimisticFollowing}
>
{optimisticFollowing ? (
<><UserMinus className="mr-2 h-4 w-4" /> Unfollow</>
) : (
<><UserPlus className="mr-2 h-4 w-4" /> Follow</>
)}
</Button>
</div>
)
}