Gabriel Kaszewski GKaszewski
GKaszewski created branch master in GKaszewski/k-photos 2025-11-02 08:31:37 +00:00
GKaszewski pushed to master at GKaszewski/k-photos 2025-11-02 08:31:37 +00:00
455e144ffb init
GKaszewski created repository GKaszewski/k-photos 2025-11-02 08:31:18 +00:00
GKaszewski pushed to master at GKaszewski/cryptonhym-thunder 2025-10-30 20:53:36 +00:00
5ea02e7bf9 Add AI and Patrol components, update related resources and presenters
GKaszewski pushed to master at GKaszewski/brick-framework 2025-10-30 20:53:27 +00:00
c7739de7d9 Add AI components and systems for enhanced enemy behavior and pathfinding
GKaszewski pushed to master at GKaszewski/cryptonhym-thunder 2025-10-30 02:24:54 +00:00
90d3abd83f Add audio and particle services, update GamePresenter for game state management
GKaszewski pushed to master at GKaszewski/brick-framework 2025-10-30 02:24:49 +00:00
f65277e6b4 Add MeleeEffect and related services for combat interactions
GKaszewski pushed to master at GKaszewski/brick-framework 2025-10-30 01:46:25 +00:00
bb31c9a39c Add CloseDoorAction and enhance LogicSequenceComponent for activation handling
GKaszewski pushed to master at GKaszewski/cryptonhym-thunder 2025-10-30 01:46:20 +00:00
c373ed4953 Add CloseDoorActionResource and update LogicSequenceComponentResource for activation and deactivation actions
GKaszewski pushed to master at GKaszewski/cryptonhym-thunder 2025-10-30 01:35:39 +00:00
214d541c2b Add OpenDoorActionResource and integrate into TriggerActionFactory
GKaszewski pushed to master at GKaszewski/brick-framework 2025-10-30 01:35:34 +00:00
1a4c4cf4b1 Add OpenDoorAction to handle unlocking and opening doors with event publishing
GKaszewski pushed to master at GKaszewski/brick-framework 2025-10-30 01:21:36 +00:00
3fcb31d92f Add button interaction system with event publishing and requirements handling
GKaszewski pushed to master at GKaszewski/cryptonhym-thunder 2025-10-30 01:21:31 +00:00
2c126cd7ea Add TriggerActionFactory and related resources for button and logic sequence components
GKaszewski pushed to master at GKaszewski/cryptonhym-thunder 2025-10-30 00:31:25 +00:00
f2ff758dcb Add door behavior interface and implementations for animation and linear movement
GKaszewski pushed to master at GKaszewski/cryptonhym-thunder 2025-10-29 23:57:31 +00:00
5ae8b6f08c Add door interaction system with requirements and HUD integration
GKaszewski pushed to master at GKaszewski/brick-framework 2025-10-29 23:57:22 +00:00
86afb57809 Add door interaction system with state management and event publishing
GKaszewski pushed to master at GKaszewski/cryptonhym-thunder 2025-10-29 01:59:05 +00:00
9c0cd3f549 Add HUD presenter component and player HUD scene for health and ammo display
GKaszewski pushed to master at GKaszewski/brick-framework 2025-10-29 01:58:52 +00:00
5ee7945bfc Refactor ConsumeAmmoCost to use readonly field for ammoId and improve Entity struct equality methods
GKaszewski pushed to master at GKaszewski/cryptonhym-thunder 2025-10-29 01:27:55 +00:00
853378c9c6 Add healing effect resource and integrate into game systems
GKaszewski pushed to master at GKaszewski/brick-framework 2025-10-29 01:27:45 +00:00
341173c53f Add healing effects and systems with event handling