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Gabriel Kaszewski
GKaszewski
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Gdańsk
https://gabrielkaszewski.dev
Joined on
2025-07-15
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22
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Starred Repositories
GKaszewski
pushed to
master
at
GKaszewski/brick-framework
2025-10-30 02:24:49 +00:00
f65277e6b4
Add MeleeEffect and related services for combat interactions
GKaszewski
pushed to
master
at
GKaszewski/brick-framework
2025-10-30 01:46:25 +00:00
bb31c9a39c
Add CloseDoorAction and enhance LogicSequenceComponent for activation handling
GKaszewski
pushed to
master
at
GKaszewski/cryptonhym-thunder
2025-10-30 01:46:20 +00:00
c373ed4953
Add CloseDoorActionResource and update LogicSequenceComponentResource for activation and deactivation actions
GKaszewski
pushed to
master
at
GKaszewski/cryptonhym-thunder
2025-10-30 01:35:39 +00:00
214d541c2b
Add OpenDoorActionResource and integrate into TriggerActionFactory
GKaszewski
pushed to
master
at
GKaszewski/brick-framework
2025-10-30 01:35:34 +00:00
1a4c4cf4b1
Add OpenDoorAction to handle unlocking and opening doors with event publishing
GKaszewski
pushed to
master
at
GKaszewski/brick-framework
2025-10-30 01:21:36 +00:00
3fcb31d92f
Add button interaction system with event publishing and requirements handling
GKaszewski
pushed to
master
at
GKaszewski/cryptonhym-thunder
2025-10-30 01:21:31 +00:00
2c126cd7ea
Add TriggerActionFactory and related resources for button and logic sequence components
GKaszewski
pushed to
master
at
GKaszewski/cryptonhym-thunder
2025-10-30 00:31:25 +00:00
f2ff758dcb
Add door behavior interface and implementations for animation and linear movement
GKaszewski
pushed to
master
at
GKaszewski/cryptonhym-thunder
2025-10-29 23:57:31 +00:00
5ae8b6f08c
Add door interaction system with requirements and HUD integration
GKaszewski
pushed to
master
at
GKaszewski/brick-framework
2025-10-29 23:57:22 +00:00
86afb57809
Add door interaction system with state management and event publishing
GKaszewski
pushed to
master
at
GKaszewski/cryptonhym-thunder
2025-10-29 01:59:05 +00:00
9c0cd3f549
Add HUD presenter component and player HUD scene for health and ammo display
GKaszewski
pushed to
master
at
GKaszewski/brick-framework
2025-10-29 01:58:52 +00:00
5ee7945bfc
Refactor ConsumeAmmoCost to use readonly field for ammoId and improve Entity struct equality methods
GKaszewski
pushed to
master
at
GKaszewski/cryptonhym-thunder
2025-10-29 01:27:55 +00:00
853378c9c6
Add healing effect resource and integrate into game systems
GKaszewski
pushed to
master
at
GKaszewski/brick-framework
2025-10-29 01:27:45 +00:00
341173c53f
Add healing effects and systems with event handling
GKaszewski
pushed to
master
at
GKaszewski/brick-framework
2025-10-29 01:12:42 +00:00
d6a31b12e3
Add event publishing for inventory and combat interactions
GKaszewski
pushed to
master
at
GKaszewski/cryptonhym-thunder
2025-10-29 00:50:58 +00:00
d046130f17
Add logging functionality to GamePresenter and implement GodotLogger
GKaszewski
pushed to
master
at
GKaszewski/brick-framework
2025-10-29 00:50:47 +00:00
bf15fad9ce
Add logging functionality with ILogger interface and implementations
GKaszewski
pushed to
master
at
GKaszewski/brick-framework
2025-10-29 00:27:52 +00:00
5d86013239
Refactor weapon acquisition system to use named constant for no weapon equipped
GKaszewski
pushed to
master
at
GKaszewski/cryptonhym-thunder
2025-10-29 00:26:49 +00:00
626f81cd85
Add weapon database and equipment component resources with associated services
GKaszewski
pushed to
master
at
GKaszewski/brick-framework
2025-10-29 00:26:39 +00:00
6d00b8d6ab
Add weapon acquisition and swapping systems with data handling
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