Add event publishing for inventory and combat interactions

This commit is contained in:
2025-10-29 02:12:39 +01:00
parent bf15fad9ce
commit d6a31b12e3
14 changed files with 96 additions and 5 deletions

View File

@@ -0,0 +1,11 @@
using GameCore.ECS;
using GameCore.Events.Interfaces;
namespace GameCore.Events;
public readonly struct EntityDamagedEvent(Entity target, float newHealth, float damageTaken) : IEvent
{
public readonly Entity Target = target;
public readonly float NewHealth = newHealth;
public readonly float DamageTaken = damageTaken;
}