Add sound effects and audio clips for weapons and actions; implement shot and damage sounds

This commit is contained in:
2025-07-13 13:33:29 +02:00
parent 7519d67950
commit 0ca0aeae86
3557 changed files with 8596 additions and 1314011 deletions

View File

@@ -157,6 +157,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
character: {fileID: 3298396436480561959}
initialHealth: 60
damageSound: {fileID: 8300000, guid: 4b65b8adf1a5d436785169345c0264fd, type: 3}
--- !u!114 &2885408193262179595
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -204,6 +205,7 @@ MonoBehaviour:
attackSpeed: 1.5
range: 0.9
damageType: 0
shotSound: {fileID: 8300000, guid: bcb891387ed904ad2890076972ded27d, type: 3}
character: {fileID: 3298396436480561959}
targetMask:
serializedVersion: 2

View File

@@ -157,6 +157,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
character: {fileID: 3298396436480561959}
initialHealth: 40
damageSound: {fileID: 8300000, guid: 902828a83676948b2a085a2c006596fd, type: 3}
--- !u!114 &2885408193262179595
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -204,6 +205,7 @@ MonoBehaviour:
attackSpeed: 1
range: 0.7
damageType: 0
shotSound: {fileID: 8300000, guid: aa2fcafe8628340078c5a01209215a07, type: 3}
character: {fileID: 3298396436480561959}
targetMask:
serializedVersion: 2

View File

@@ -160,6 +160,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
character: {fileID: 3298396436480561959}
initialHealth: 60
damageSound: {fileID: 8300000, guid: 893f218bd3d93406c867dec435b15af8, type: 3}
--- !u!114 &2885408193262179595
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -207,6 +208,7 @@ MonoBehaviour:
attackSpeed: 3
range: 1
damageType: 0
shotSound: {fileID: 0}
character: {fileID: 3298396436480561959}
targetMask:
serializedVersion: 2
@@ -361,6 +363,7 @@ MonoBehaviour:
attackSpeed: 1
range: 0
damageType: 1
shotSound: {fileID: 8300000, guid: cdcff7307369a4db1bc35c35d662a51a, type: 3}
character: {fileID: 3298396436480561959}
projectilePrefab: {fileID: 6885276120120059828, guid: 384ebad50ab3d71fca9ff79cd767f236, type: 3}
firePoint: {fileID: 4665778829147842035}