Add sound effects and audio clips for weapons and actions; implement shot and damage sounds
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@@ -160,6 +160,7 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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character: {fileID: 3298396436480561959}
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initialHealth: 60
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damageSound: {fileID: 8300000, guid: 893f218bd3d93406c867dec435b15af8, type: 3}
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--- !u!114 &2885408193262179595
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@@ -207,6 +208,7 @@ MonoBehaviour:
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attackSpeed: 3
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range: 1
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damageType: 0
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shotSound: {fileID: 0}
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character: {fileID: 3298396436480561959}
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targetMask:
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serializedVersion: 2
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@@ -361,6 +363,7 @@ MonoBehaviour:
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attackSpeed: 1
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range: 0
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damageType: 1
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shotSound: {fileID: 8300000, guid: cdcff7307369a4db1bc35c35d662a51a, type: 3}
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character: {fileID: 3298396436480561959}
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projectilePrefab: {fileID: 6885276120120059828, guid: 384ebad50ab3d71fca9ff79cd767f236, type: 3}
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firePoint: {fileID: 4665778829147842035}
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