Add sound effects and audio clips for weapons and actions; implement shot and damage sounds

This commit is contained in:
2025-07-13 13:33:29 +02:00
parent 7519d67950
commit 0ca0aeae86
3557 changed files with 8596 additions and 1314011 deletions

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@@ -82,6 +82,7 @@ MonoBehaviour:
attackSpeed: 0
range: 0
damageType: 0
explosionSound: {fileID: 8300000, guid: 1b79fafd6abffa1fea93132f57308403, type: 3}
--- !u!58 &6375708012542479532
CircleCollider2D:
m_ObjectHideFlags: 0

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@@ -169,6 +169,7 @@ MonoBehaviour:
attackSpeed: 0.3
range: 2
damageType: 1
shotSound: {fileID: 8300000, guid: eef9040488ecf4af68cca18ca2d416a9, type: 3}
character: {fileID: 0}
projectilePrefab: {fileID: 6885276120120059828, guid: 0b644648fb6fcd6f5a5726a09927c3ea, type: 3}
firePoint: {fileID: 173884399746824259}

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@@ -169,6 +169,7 @@ MonoBehaviour:
attackSpeed: 2
range: 0
damageType: 1
shotSound: {fileID: 8300000, guid: c559826dcfff14955bcb6a65f0ac39c8, type: 3}
character: {fileID: 0}
projectilePrefab: {fileID: 6885276120120059828, guid: 78f2baec72dafb90380c9424117fdc6a, type: 3}
firePoint: {fileID: 173884399746824259}

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@@ -169,6 +169,7 @@ MonoBehaviour:
attackSpeed: 4
range: 0
damageType: 1
shotSound: {fileID: 8300000, guid: 135aaf5d6ee7e4169ab58510d7ab4796, type: 3}
character: {fileID: 0}
projectilePrefab: {fileID: 6885276120120059828, guid: 7daf84d0215f690a5b8b2e49e636a02a, type: 3}
firePoint: {fileID: 173884399746824259}

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@@ -137,6 +137,7 @@ MonoBehaviour:
attackSpeed: 0.4
range: 1.5
damageType: 0
shotSound: {fileID: 8300000, guid: 8f570ce576650480bb8e82ebac10017f, type: 3}
character: {fileID: 0}
targetMask:
serializedVersion: 2