Add sound effects and audio clips for weapons and actions; implement shot and damage sounds

This commit is contained in:
2025-07-13 13:33:29 +02:00
parent 7519d67950
commit 0ca0aeae86
3557 changed files with 8596 additions and 1314011 deletions

View File

@@ -20,6 +20,7 @@ namespace UI
[SerializeField] private int weaponsCount = 2;
[SerializeField, Scene] private ShopManager shopManager;
[SerializeField, Scene] private UpgradeManager upgradeManager;
[SerializeField] private AudioClip levelUpSound;
private void OnEnable()
{
@@ -34,6 +35,11 @@ namespace UI
private void OnLevelUp()
{
if (levelUpSound)
{
AudioSource.PlayClipAtPoint(levelUpSound, new Vector3(0f, 0f, 0f));
}
Show();
}