Add Advanced and Elite Enemy prefabs; adjust attributes and implement projectile behavior
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Assets/Prefabs/Enemies/Advanced Enemy.prefab.meta
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Assets/Prefabs/Enemies/Advanced Enemy.prefab.meta
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fileFormatVersion: 2
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guid: b00136274fd417af18bc2ba9111a054c
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PrefabImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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