Add Advanced and Elite Enemy prefabs; adjust attributes and implement projectile behavior

This commit is contained in:
2025-07-12 22:38:21 +02:00
parent e3e58f89cb
commit 6511a5586e
16 changed files with 1438 additions and 134 deletions

View File

@@ -33,6 +33,8 @@ namespace AI
private void SetTarget()
{
if (!GameManager.Instance.Player) return;
target = GameManager.Instance.Player.transform;
}
}