Add Advanced and Elite Enemy prefabs; adjust attributes and implement projectile behavior
This commit is contained in:
@@ -17,7 +17,7 @@ PhysicsManager:
|
||||
m_EnableAdaptiveForce: 0
|
||||
m_ClothInterCollisionDistance: 0.1
|
||||
m_ClothInterCollisionStiffness: 0.2
|
||||
m_LayerCollisionMatrix: f7ffffffffffffffffffffff46fffffff7fffffff7fffffffffefffff7ffffffbfffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
|
||||
m_LayerCollisionMatrix: fffffffffffffffffffffffffffffffffffffffffffffffffffefffffffdffffbfffffff7fffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
|
||||
m_SimulationMode: 0
|
||||
m_AutoSyncTransforms: 0
|
||||
m_ReuseCollisionCallbacks: 1
|
||||
|
@@ -3,12 +3,12 @@
|
||||
--- !u!19 &1
|
||||
Physics2DSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 5
|
||||
serializedVersion: 6
|
||||
m_Gravity: {x: 0, y: -9.81}
|
||||
m_DefaultMaterial: {fileID: 0}
|
||||
m_VelocityIterations: 8
|
||||
m_PositionIterations: 3
|
||||
m_VelocityThreshold: 1
|
||||
m_BounceThreshold: 1
|
||||
m_MaxLinearCorrection: 0.2
|
||||
m_MaxAngularCorrection: 8
|
||||
m_MaxTranslationSpeed: 100
|
||||
@@ -19,6 +19,7 @@ Physics2DSettings:
|
||||
m_LinearSleepTolerance: 0.01
|
||||
m_AngularSleepTolerance: 2
|
||||
m_DefaultContactOffset: 0.01
|
||||
m_ContactThreshold: 0
|
||||
m_JobOptions:
|
||||
serializedVersion: 2
|
||||
useMultithreading: 0
|
||||
@@ -39,18 +40,17 @@ Physics2DSettings:
|
||||
m_IslandSolverBodiesPerJob: 50
|
||||
m_IslandSolverContactsPerJob: 50
|
||||
m_SimulationMode: 0
|
||||
m_SimulationLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_MaxSubStepCount: 4
|
||||
m_MinSubStepFPS: 30
|
||||
m_UseSubStepping: 0
|
||||
m_UseSubStepContacts: 0
|
||||
m_QueriesHitTriggers: 1
|
||||
m_QueriesStartInColliders: 1
|
||||
m_CallbacksOnDisable: 1
|
||||
m_ReuseCollisionCallbacks: 1
|
||||
m_AutoSyncTransforms: 0
|
||||
m_AlwaysShowColliders: 0
|
||||
m_ShowColliderSleep: 1
|
||||
m_ShowColliderContacts: 0
|
||||
m_ShowColliderAABB: 0
|
||||
m_ContactArrowScale: 0.2
|
||||
m_ColliderAwakeColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.7529412}
|
||||
m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432}
|
||||
m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745}
|
||||
m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804}
|
||||
m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
|
||||
m_GizmoOptions: 10
|
||||
m_LayerCollisionMatrix: fffffffffffffffffffffffffffffffffffffffffffffffffffefffffffdffffbfffffff7fffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
|
||||
|
@@ -15,7 +15,7 @@ TagManager:
|
||||
- Player
|
||||
- Enemy
|
||||
- Player Projectile
|
||||
-
|
||||
- Enemy Projectile
|
||||
-
|
||||
-
|
||||
-
|
||||
|
Reference in New Issue
Block a user